AI Insights · Timothy · July 2024
Top 5 Platformer Games Performance on Unified Platform in Middle East, Q2 2024
In Q2 2024, the Middle East saw notable trends in weekly downloads, revenue, and active users for the top 5 platformer games across both iOS and Android platforms.
The second quarter of 2024 showcased interesting dynamics for the top 5 platformer games in the Middle East on a unified platform. Data from Sensor Tower reveals significant trends in weekly downloads, revenue, and active users for these popular titles.
Subway Surfers from Sybo Games ApS demonstrated a stable performance with weekly revenue fluctuating between $2.7K and $4.0K, peaking at $4.0K in the week of May 20. Weekly downloads showed a gradual rise, starting at 135K in early April and reaching 164K by the end of June. Active users exhibited a slight increase, moving from 3.6M to 3.9M over the quarter.
Going Balls by SUPERSONIC STUDIOS LTD had a relatively steady weekly revenue, ranging from $352 to $677, with a peak in early April. Weekly downloads saw an upward trend, starting at 69K and ending at 79K. Active users were consistent, maintaining an average of around 450K, with a slight increase towards the end of the quarter.
Build A Queen, also from SUPERSONIC STUDIOS LTD, showed modest revenue figures, peaking at $13 in the last week of June. Weekly downloads varied, with a notable increase from 69K in early April to 59K by the quarter's end. Active users remained relatively stable, averaging around 450K throughout the quarter.
Tomb of the Mask from Playgendary Limited saw consistent weekly revenue, ranging between $1.6K and $2.0K, peaking at $2.2K in mid-June. Weekly downloads fluctuated, starting at 42K and peaking at 54K in mid-June. Active users showed a gradual increase, starting at 421K and reaching 447K by the end of June.
Bottle Jump 3D by Azur Interactive Games Limited had stable weekly revenue, ranging from $349 to $551, with a peak in the last week of June. Weekly downloads were variable, starting at 40K and ending at 31K. Active users experienced a slight decline, moving from 95K in early April to 75K by the end of June.
For more detailed insights and data, visit Sensor Tower.